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	<title>Comments on: RCF: C++ apps speaking their mother tongue</title>
	<atom:link href="http://blog.davber.com/2006/08/19/rcf-c-apps-speak-their-mother-tongue/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.davber.com/2006/08/19/rcf-c-apps-speak-their-mother-tongue/</link>
	<description>Functional functional programming - Haskell, Ruby, Erlang, Scala...</description>
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		<title>By: fox_three</title>
		<link>http://blog.davber.com/2006/08/19/rcf-c-apps-speak-their-mother-tongue/comment-page-1/#comment-7</link>
		<dc:creator>fox_three</dc:creator>
		<pubDate>Thu, 31 Aug 2006 18:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davber.com/?p=16#comment-7</guid>
		<description>The only nit I&#039;ll pick is that RCF::Twoway means that the client makes a standard request-response call, while RCF::Oneway means that only a request is made, and no response is sent back from the server.

On an unreliable transport like UDP, you don&#039;t want to wait around for a response, because it might get lost on the network, so in that case RCF::Oneway is more natural (fire and forget). RCF::Twoway is for reliable transports like TCP, although UDP on localhost is probably pretty reliable too :)

Thanks for the review!

Jarl.</description>
		<content:encoded><![CDATA[<p>The only nit I&#8217;ll pick is that RCF::Twoway means that the client makes a standard request-response call, while RCF::Oneway means that only a request is made, and no response is sent back from the server.</p>
<p>On an unreliable transport like UDP, you don&#8217;t want to wait around for a response, because it might get lost on the network, so in that case RCF::Oneway is more natural (fire and forget). RCF::Twoway is for reliable transports like TCP, although UDP on localhost is probably pretty reliable too <img src='http://blog.davber.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks for the review!</p>
<p>Jarl.</p>
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